Looking at the last wall of the hotel from the banks of the river.
A 5-minute exposure of the tunnel and stars, and even some of Duluth’s city lights bouncing off the clouds. A single off-camera flash in the tunnel gives the effect of an oncoming train.
Panorama from where the skyway connected the cleaning house and elevator. ADM Meal Storage is to the right, ADM-4 is to the extreme right, and Kurth is on the left.
On the top floor of the former casket building is the finishing line for the coating section; on this section the final spray of plastic would hit the wood before a small furnace would seal the plastic permanently to the surface, making it more resilient, I assume.
One of the only extant assembly line tracks in the body painting department. No photographer leaves Fisher 21 without capturing some version of this spot; hope you like mine.
Gulls check in on me while I climb around the roof of one of the train shds of SWP #4. FP-100C.
Fly ash, kicked up by downdrafts, rise again up the smokestack that is the signature feature of the plant. It’s a steel top hat.
The dock is still lit at night and it casts shadows over the rust-welded ore doors.
It’s a straight view from the projection booth to the stage, but hell of a walk. At a fast pace, I think it would take 10 minutes to walk from this spot to the chair. Behind the curtains is a big white screen, so the theatre could be used for either stagework or moving pictures. The two projectors are set up for 3D movies right now–hence the little switch below the window–a Polaroid 3D synchronizer. Cool, huh?