The main floor of the hospital was crammed with furniture.
There were a few traces of the building’s past, mostly in the doors and floors, some of which still had rails embedded in the concrete. The building could store 174 streetcars inside of its walls.
It’s a straight view from the projection booth to the stage, but hell of a walk. At a fast pace, I think it would take 10 minutes to walk from this spot to the chair. Behind the curtains is a big white screen, so the theatre could be used for either stagework or moving pictures. The two projectors are set up for 3D movies right now–hence the little switch below the window–a Polaroid 3D synchronizer. Cool, huh?
While the maps name this the compressor house, I believe, based on its size and number of heavy machine mounts, that it also housed the pumps to drain the mine.
The dock is still lit at night and it casts shadows over the rust-welded ore doors.
The blacksmith shop is pretty rugged looking. Through the door you can see the collapsed walkway that might have once connected to a building covering the Santiago Tunnel adit.
From the bottom of the skyway I looked back, my eyes tracing the vines from the marsh up the smokestacks to the perfect Midwestern sky.
The roof of the elevator was partly lit naturally with six big skylights. The less electricity pumped into a grain elevator, the less chance of a grain dust explosion.