A burned and rusted control panel in the corner of the new hoist room.
Looking at the headframe for Shaft 3 from the tower for Shaft 1. Below is the roof of the Dry House. It was hard to remind myself that these building have been abandoned longer than I’ve been alive.
Inside a launch building you can see how the roof would split in the middle to allow the rocket to be raised into launch position.
The elevator tower seems to have been built with expansion of the dock in mind.
Not ghosts. Slow-moving explorers’ shadows create a ghostly effect in the ‘Old Ward’–the second floor of the Service Building.
Looking across a skyway at the dust-collecting funnels, one of the few pieces of equipment that haven’t been completely decimated by time and the elements.
Zachary Taylor’s very own Scottish castle, spring-side in the Kentucky backcountry. Boarded and waiting, but in surprisingly good condition, considering the decades. I especially love the tower on the right side of the frame.
A 5-minute exposure of the tunnel and stars, and even some of Duluth’s city lights bouncing off the clouds. A single off-camera flash in the tunnel gives the effect of an oncoming train.
The perfect place to have a post-industrial picnic.