The tower of Dominion certainly dominates the elevator row.
Solvent pumping buildings, designed to explode upwards rather than outwards in an emergency, are forgotten near the milkweed.
Wind-battered catwalk lights between the shaft house and headframe/rockhouse building.
The playground used to be near the school which is now in ruins.
These pools looked into the cribbing below the concrete.
In the ward for the criminally insane, this door was the most-worn. Nail scratches mark the area around the peep hole, the wood is gouged everywhere from thrown chairs and hard kicks, and a ominous blood-colored stain is visible where it dripped in the second inset from the bottom. Aside from the damage, the coloring in this section was very vibrant, though it was probably little reprieve for those who had to work here.
The most derelict of the old bonded warehouses. Note the barrel elevator on the side of it!
The sexiest feature of Kurth is this steel arch over the silos on its south side. The manholes in the floor open to the silos directly, and flimsy grates might catch a hurried worker. Grates were removable so that workers could descend into the concrete tubes, so a few are missing today.