Looking from the ‘crack’ that shows a collapsed tunnel into the dry house, in the direction miners returning home would walk. Note smoke lines above door.
Not ghosts. Slow-moving explorers’ shadows create a ghostly effect in the ‘Old Ward’–the second floor of the Service Building.
This is a room where the actual explosive elements were mixed. In the event of an accident, this glass wall would give way before the concrete and thus direct the flames and shockwave away from the rest of the building. In other words, the glass is not just to get a lot of wonderful natural light into the building.
While the stokers are gone, the pipes bringing pulverized coal down were left.
It’s a straight view from the projection booth to the stage, but hell of a walk. At a fast pace, I think it would take 10 minutes to walk from this spot to the chair. Behind the curtains is a big white screen, so the theatre could be used for either stagework or moving pictures. The two projectors are set up for 3D movies right now–hence the little switch below the window–a Polaroid 3D synchronizer. Cool, huh?
One of the paper warehouses, with snow blowing across the floors.
I believe this is the push car, meaning it would push the charge in the oven out the opposite side into the train car.
Inside the main entrance is a whiteboard and mirror, then it branches into discrete spaces.
The most pointless, beautiful and nuclear-bomb-proof catwalk I’ve been on to date. It goes between two high levels in its own bottom-lit concrete capsule in the center of the tallest, thickest building. Hang on, we’re riding this one out.