When not running 24 hours a day during a campaign, the plant was being repaired. Every sugar mill has a large shop and parts room for those times.
Shells of mixing buildings.
Looking across the mountain tramway from an abandoned house in Gilman.
Part of the grain drier system in ADM #1 crawls up the side of the building like a steel vine.
The old mill (right) and power plant (left) with the new mill behind them.
Can you hear the ship’s horn through this picture?
A row of security lights line the roof of the power station.
Taken while standing on the torn outline of a scrapped altar. With my back to the faded outlines of men, books and the Holy Grail, the room seems much lighter.
I had to search the shelves a while to find this old logbook. The open page lists changes in stock numbers for Cutler Hammer Coils, and one row says that a new coil was installed on the black larry. The larry is the machine that loads coke ovens.